Get ready for Unity's first official event in Türkiye: U/Day İstanbul on Thursday, November 21, 2024.
U/Days are aimed at informing, inspiring, and engaging the game development community. Join us for a full day of games-focused sessions featuring talks by a host of Unity experts. We’ll be covering everything from the latest Unity Editor features for mobile and other platforms to monetization tips and best practices you need for creating successful games. During the event, you’ll also have the chance to network with fellow developers. You’ll meet educators, industry leaders, new talent, and connect with the Unity community.
All sessions will be presented in English. If you’d prefer to hear sessions in Turkish, devices providing simultaneous interpretation via translators will be available.
View the full list of speakers and session topics below.
Registration is currently full at this time. Join us next time at a future Unity event.
İstanbul Marriott Hotel Şişli
Abide-i Hürriyet Caddesi No.142 , Şişli,
This is one of our most popular sessions, so don’t miss it if you’re eager to know the what, where, and when of the upcoming Unity tech and features. Andrew Bowell will guide you through all the exciting updates coming to the Unity Editor and Engine, then share valuable insights on where we’re headed beyond the Unity 6 generation.
Speaker: Andrew Bowell
You’ve made a great game – but how do you turn it into a sustainable business? Attend this session to see how you can get started with Unity LevelPlay directly from the Unity Engine and begin earning revenue, then how to reinvest that money effectively to reach new players. We’ll share best practices for setting up your ad monetization strategy, including ad formats, placements, and bidding – covering key questions for building successful UA activities, including without a budget.
Speaker: Agatha Hood
Recent advances in web technology are a boon for anyone developing browser-based games. Join this expert-led session to learn best practices for setting up web games in Unity 6 – including time-saving and optimization tips – and how to reach browser audiences without being blocked by hardware requirements or mobile marketplaces.
Speaker: Marcel Pursche
The latest version of Unity has many tools and enhancements for ensuring top game performance. Join expert Peter Hall as he demonstrates the recommended profiling workflow in Unity 6. He’ll show you how to find expensive function calls in Timeline and how to master the Profile Analyzer to identify and diagnose slow frames. This key session will also cover memory optimization and capturing and analyzing allocations, assets, and duplicates with the Memory Profiler.
Speaker: Peter Hall
What’s the best way to reward players? In this session, we’ll dive into balancing in-game rewards with monetization strategies that boost engagement and retention in free-to-play mobile games. From designing new reward systems to measuring success and iterating, we’ve got you covered with best practices and data insights from thousands of live games.
Speaker: Levent Can
Unity consultants see it all. That’s why they know how to save you time, money, and headaches. Attend this session to hear proven best practices from Nicolas Borromeo, a highly experienced consultant and author of the Hands On Unity book. He’ll cover some of the most consequential performance issues he sees regularly – and tell you how to avoid or resolve them. You’ll hear about basics like UI and scripting performance as well as advanced areas like memory consumption, Addressables, and URP.
Speaker: Nicolas Borromeo
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