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U/Day İstanbul

Thursday, November 21, 2024 | 9:00–19:00

İstanbul Marriott Hotel Şişli

Istanbul Marriott Hotel Sisli

Abide-i Hurriyet Caddesi No.142 , Sisli,

Istanbul, Türkiye, 34381

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Join fellow gamedevs for talks, networking, and more

Join us for dinner!


Get ready for Unity's first official event in Türkiye: U/Day İstanbul on Thursday, November 21, 2024.


U/Days are aimed at informing, inspiring, and engaging the game development community. Join us for a full day of games-focused sessions featuring talks by a host of Unity experts. We’ll be covering everything from the latest Unity Editor features for mobile and other platforms to monetization tips and best practices you need for creating successful games. During the event, you’ll also have the chance to network with fellow developers. You’ll meet educators, industry leaders, new talent, and connect with the Unity community.


All sessions will be presented in English. If you’d prefer to hear sessions in Turkish, devices providing simultaneous interpretation via translators will be available.


View the full list of speakers and session topics below.


Registration is currently full at this time. Join us next time at a future Unity event.

WHEN

Thursday, November 21, 2024

9:00–19:00

WHERE

15

İstanbul Marriott Hotel Şişli
Abide-i Hürriyet Caddesi No.142 , Şişli,

İstanbul, Türkiye, 34381

JOIN US

1

Learn in real-time

Expand your knowledge and improve your projects with insight, advice, and best practices from Unity experts and local game creators.

2

Grow your network

It’s a multiplayer experience. Connect with your gamedev peers, build new relationships, and explore opportunities to collaborate.

3

Spread the word

Excited about your latest project? Spotlight your hard work and share your successes (and challenges) with fellow devs and the Unity team.

SPEAKERS

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Peter Hall

Senior Manager, Software Engineering, Unity

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Ezgi Temir

Senior Client Partner, Unity

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Levent Can

Game Analytics Consultant, Unity

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Nicolas Borromeo

Senior Software Development Consultant, Unity

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Andrew Bowell

Senior Director, Product Management, Unity

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Marcel Pursche

Senior Software Engineer, Unity

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Agatha Hood

VP - Customer Success and Operations, Unity

Schedule

10:00 AM

Welcome and introductions

Joint Welcome Address by Unity Technologies and ADGaming

Katmerka Bosch | Senior Manager, Pro Training GTM + Programs

 Track 1/Day 1

3:30 PM

Closing remarks by Unity and AD Gaming

To round out the day, we’ll be encapsulating it all with a forward-looking session on the latest features for the Unity Editor and our exciting product roadmap for the year ahead.

Title

9:00

Registration & networking

Get checked into the event and meet fellow Türkiye-based gamedevs.

Speaker Name(s)

10:00

Welcome remarks

Join us as we kick off a day of learning, networking, and inspiration.

Tyler Zangaglia is a host of exceptional ability. Studies show that a vast majority of guests attending events by Tyler have been known to leave more elated than visitors to Santa's Workshop, The Lost of Continent of Atlantis, and the Fountain of Youth.

10:05

The Unity Engine Roadmap

This is one of our most popular sessions, so don’t miss it if you’re eager to know the what, where, and when of the upcoming Unity tech and features. Andrew Bowell will guide you through all the exciting updates coming to the Unity Editor and Engine, then share valuable insights on where we’re headed beyond the Unity 6 generation.

Speaker: Andrew Bowell

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11:20

From zero to hero: Earning and spending your first game dollar

You’ve made a great game – but how do you turn it into a sustainable business? Attend this session to see how you can get started with Unity LevelPlay directly from the Unity Engine and begin earning revenue, then how to reinvest that money effectively to reach new players. We’ll share best practices for setting up your ad monetization strategy, including ad formats, placements, and bidding – covering key questions for building successful UA activities, including without a budget.

Speaker: Agatha Hood

12:15

Better in a browser: Big advances for gaming with Unity Web

Recent advances in web technology are a boon for anyone developing browser-based games. Join this expert-led session to learn best practices for setting up web games in Unity 6 – including time-saving and optimization tips – and how to reach browser audiences without being blocked by hardware requirements or mobile marketplaces. 

Speaker: Marcel Pursche

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13:00

Lunch

Take a break to recharge and refuel with lunch provided by Unity.

Speaker Name(s)

14:00

Boosting your game performance with Unity 6 Profiling tools

The latest version of Unity has many tools and enhancements for ensuring top game performance. Join expert Peter Hall as he demonstrates the recommended profiling workflow in Unity 6. He’ll show you how to find expensive function calls in Timeline and how to master the Profile Analyzer to identify and diagnose slow frames. This key session will also cover memory optimization and capturing and analyzing allocations, assets, and duplicates with the Memory Profiler.

Speaker: Peter Hall


14:50

Rewarding Play: A roadmap for in-game success

What’s the best way to reward players? In this session, we’ll dive into balancing in-game rewards with monetization strategies that boost engagement and retention in free-to-play mobile games. From designing new reward systems to measuring success and iterating, we’ve got you covered with best practices and data insights from thousands of live games. 

Speaker: Levent Can

Speaker Name(s)

16:00

Performance tips & tricks from a Unity consultant

Unity consultants see it all. That’s why they know how to save you time, money, and headaches. Attend this session to hear proven best practices from Nicolas Borromeo, a highly experienced consultant and author of the Hands On Unity book. He’ll cover some of the most consequential performance issues he sees regularly – and tell you how to avoid or resolve them. You’ll hear about basics like UI and scripting performance as well as advanced areas like memory consumption, Addressables, and URP. 

Speaker: Nicolas Borromeo

Speaker Name(s)

16:45

Closing remarks

Hear a few final words to wrap up the day that will leave you feeling inspired and ready to take on your next big project.

Speaker Name(s)

17:00

Happy hour

Join us for drinks after a day filled with engaging panels and discussions.

Speaker Name(s)

  10:00 AM

3:30 PM

Closing remarks by Unity and AD Gaming

To round out the day, we’ll be encapsulating it all with a forward-looking session on the latest features for the Unity Editor and our exciting product roadmap for the year ahead.

SPEAKERS

Sandra Schneider

VP Strategic Partnerships,

Unity

Amir Shaked

SVP Revenue,

Unity

Moshi Blum

CMO,

Beach Bum

Noa Eckstein

Head Of Business Operations,

Luna from Unity

Yariv Sagih

VP Global Operations,

Luna from Unity

Jess Overton

Sr. Director of Sales and Partnerships,
Aura From Unity

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Contact the Organizer
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Tianyu Hong

Software Engineer, Data Infrastructure team at Lyft

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